Scientific Program
05/07/2016 – Tuesday
09:30 – 10:00 Opening ceremony
10:00 – 12:00 Paper Session #1: Music structure analysis – Music Information Retrieval
12:00 – 13:30 Lunch break
13:30 – 15:00 Invited Talk #1: Dr. Sølvi Ystad (CNRS/LMA/U. Marseille)
15:00 – 16:30 Demo Session #1
16:00 – 16:30 Coffee–break
17:00 – 18:30 Concert #1
06/07/2016 – Wednesday
09:30 – 11:00 Paper Session #2: Sound, Motion and Gesture
11:00 – 11:15 Poster Craze
11:00 – 12:00 Demo Session #2
12:00 – 13:30 Lunch break
13:30 – 15:00 Poster Session
15:00 – 16:00 Concert #2
16:00 – 16:30 Coffee–break
16:30 – 18:00 Paper Session #3: Music Composition, Public Spaces and Mobility
20:00 – 22:00 Dinner
07/07/2016 – Thursday
09:30 – 11:00 Paper Session #4: Computer–supported Interactive Systems for Music Production, Performance and Listening (Special Session)
11:00 – 12:30 Invited Talk #2: Dr. Pedro Rebelo (SARC/QUB)
12:30 – 14:00 Lunch break
14:00 – 15:30 Paper Session #5: Image / Sound interaction – Digital Games
15:30 – 16:30 Demo Session #3
16:00 – 16:30 Coffee–break
17:00 – 18:30 Concert #3
08/07/2016 – Friday
10:00 – 11:00 Paper Session #6: Interactive Music production
11:00 – 12:30 Invited Talk #3: Dr. Jônatas Manzolli (NICS/UNICAMP)
12:30 – 14:00 Lunch break
14:00 – 15:30 Paper Session #7: New Digital Musical Instruments – Multisensory Experiences
15:30 – 16:30 Demo Session #4
16:00 – 16:30 Coffee–break
16:30 – 17:30 Panel Discussion – Bridging People and Sound
17:30 – 18:00 Closing Session
Paper Session #1: Music structure analysis – Music Information Retrieval
- Masatoshi Hamanaka, Keiji Hirata and Satoshi Tojo deepGTTM–I: Local Boundaries Analyzer based on Deep Learning Technique
- Guillaume Blot, Pierre Saurel and Francis Rousseaux Visualizing Interval Patterns in Pitch Constellation
- Yao Cheng, Xiaoou Chen and Deshun Yang Exploring Multi–Task Feature Learning: Learning Specific Features For Music Genre Classification
- Marcos Laia, Flávio Schiavoni, Daniel Madeira, Dárlinton Carvalho, João Pedro Moreira, Avner de Paulo and Rodrigo Ferreira Copista – OMR System for Historical Musical Collection Recovery
Paper Session #2: Sound, Motion and Gesture
- Lennie Gandemer, Gaëtan Parseihain, Christophe Bourdin and Richard Kronland–Martinet Sound and Posture: an Overview of Recent Findings
- Jocelyn Roze, Richard Kronland–Martinet, Mitsuko Aramaki, Christophe Bourdin and Solvi Ystad Investigating the effects of a postural constraint on the cellists’ >bowing movement and timbral quality
- Ezgi Ucar Eclipse: A Wearable Instrument for Performance Based Storytelling
Paper Session #3: Music Composition, Public Spaces and Mobility
- Julian Jaramillo Arango Sound interaction design and creation in the context of urban space
- Gaëtan Parseihian, Emmanuelle Delgrange, Christophe Bourdin, Vincent Bréjard, Damien Arpaja, François Agier, and Richard Kronland–Martinet Towards a new approach to design sounds in public transport
- Tiago de Mello Social filters on the use of the public spaces: the electroacoustic music studio of Sweden
Paper Session #4: Computer–supported Interactive Systems for Music Production, Performance and Listening (Special Session)
- Damian Anache Using Pure Data for real–time granular synthesis control through Leap Motion
- Muhammad Hafiz Wan Rosli and Andres Cabrera Angkasa: A Software Tool for Spatiotemporal Granulation
- Thomas Deacon, Mathieu Barthet and Tony Stockman Subjective experience in an interactive music virtual environment: an exploratory study
Paper Session #5: Image / Sound interaction – Digital Games
- Wilson Mizutani and Fabio Kon An Extensible and Flexible Middleware for Real–Time Soundtracks in Digital Games
- Peter Sinclair, Roland Cahen, Jonathan Tanant and Peter Gena New Atlantis: A Shared Online World Dedicated to Audio Experimentation
- Fernando Rocha and Eli Stine Estilhaço 1 & 2: Conversations between Sound and Image in the Context of a Solo Percussion Concert
Paper Session #6: Interactive Music production
- Danilo Rossetti Interaction, Convergence and Instrumental Synthesis in Live Electronic Music
- Flávio Schiavoni Musical Communication Modeling Methodology (MCMM): A theoretical framework for event–based Ubiquitous Music Interaction
Paper Session #7: New Digital Musical Instruments – Multisensory Experiences
- Andre Rodrigues, Marcelo Zuffo, Olavo Belloc and Regis Faria A virtual musical instrument for 3D performance with short gestures
- Felipe Reinoso Carvalho, Abdellah Touhafi, Kris Steenhaut, Raymond Van Ee and Carlos Velasco Using sound to enhance taste experiences: An overview
- Paulo Chagas Revolt and Ambivalence: Music, Torture and Absurdity in the Digital Oratorio The Refrigerator
Poster session
- Gabriel Rimoldi and Jônatas Manzolli Dynamic Mapping Strategies using Content–based Classification: a Proposed Method for an Augmented Instrument
- Ivan Franco and Marcelo M. Wanderley The Mitt: Case Study in the Design of a Self–contained Digital Music Instrument
- Xiuyan Ni, Ligon Liu and Robert Haralick Music Generation with Relation Join
- Keiji Hirata and Satoshi Tojo Retrograde of Melody and Flip Operation for Time–Span Tree
- Arnaldo D' Amaral Pereira Granja Russo and Luiz Irber DataSounds: Sonification tool for scientific data analysis
- Peter Beyls Life–like behaviour in a gestural interface for interacting with sound
- Micael Antunes and Regis Faria Lowering dissonance by relating spectra on equal tempered scales
- José Augusto Mannis Mannis, Djalma De Campos Gonçalves and Tato Taborda Development of a sound reproduction system in four channels with horizontal sound image 360º applied to music, sound arts and bioacoustics
- Ariane Stolfi Graphic Interfaces for Computer Music: Two Models
- Bernardo Penha and Jose Fornari On the Symbolic Transmission of Meaning Through Music
Demo sessions
Tuesday 05/07 (Demo Session #1)
- Silvia Matheus Kyma7 State of Art in Sound Design, Production and Synthesis
- Wilson Mizutani, Dino Vicente and Fabio Kon Sound Wanderer: An Experimental Game Exploring Real-Time Soundtrack Techonology
Wednesday 06/07 (Demo Session #2)
- Johann Diedrick Good Vibrations
- Peter Sinclair New Atlantis: A Shared Online World Dedicated to Audio Experimentation
Thursday 07/07 (Demo Session #3)
- Johann Diedrick Good Vibrations
- Silvia Matheus Kyma7 State of Art in Sound Design, Production and Synthesis
Friday 08/07 (Demo Session #4)
- Wilson Mizutani, Dino Vicente and Fabio Kon Sound Wanderer: An Experimental Game Exploring Real-Time Soundtrack Techonology
- Peter Sinclair New Atlantis: A Shared Online World Dedicated to Audio Experimentation
- Johann Diedrick Good Vibrations